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glxmakecurrent (3)
  • >> glxmakecurrent (3) ( Solaris man: Библиотечные вызовы )
  • 
    NAME
         glXMakeCurrent - attach a GLX context to a window or  a  GLX
         pixmap
    
    
    C SPECIFICATION
         Bool glXMakeCurrent( Display *dpy,
                              GLXDrawable drawable,
                              GLXContext ctx )
    
    
    PARAMETERS
         dpy       Specifies the connection to the X server.
    
         drawable  Specifies a GLX drawable.  Must  be  either  an  X
                   window ID or a GLX pixmap ID.
    
         ctx       Specifies a GLX rendering context that  is  to  be
                   attached to drawable.
    
    DESCRIPTION
         glXMakeCurrent does two things:  It makes  ctx  the  current
         GLX  rendering  context of the calling thread, replacing the
         previously current context if there was one, and it attaches
         ctx  to a GLX drawable, either a window or a GLX pixmap.  As
         a result of these two actions, subsequent GL rendering calls
         use  rendering  context ctx to modify GLX drawable drawable.
         Because glXMakeCurrent always replaces the current rendering
         context  with ctx, there can be only one current context per
         thread.
    
         Pending commands  to  the  previous  context,  if  any,  are
         flushed before it is released.
    
         The first time ctx  is  made  current  to  any  thread,  its
         viewport  is  set  to the full size of drawable.  Subsequent
         calls by any thread  to  glXMakeCurrent  with  ctx  have  no
         effect on its viewport.
    
         To release the current context without assigning a new  one,
         call  glXMakeCurrent  with  drawable set None and ctx set to
         NULL
    
         glXMakeCurrent returns True if it is successful, False  oth-
         erwise.   If  False  is  returned,  the  previously  current
         rendering context and drawable (if any) remain unchanged.
    
    NOTES
         A process is a single-execution environment, implemented  in
         a single address space, consisting of one or more threads.
    
    
         A thread is one of a set of subprocesses that share a single
         address space, but maintain separate program counters, stack
         spaces, and other related global data.  A thread that is the
         only  member of its subprocess group is equivalent to a pro-
         cess.
    
    ERRORS
         BadMatch is generated if drawable was not created  with  the
         same  X  screen  and visual as ctx.  It is also generated if
         drawable is None and ctx is not NULL.
    
         BadAccess is generated if ctx was current to another  thread
         at the time glXMakeCurrent was called.
    
         GLXBadDrawable is generated if drawable is not a  valid  GLX
         drawable.
    
         GLXBadContext is generated if ctx is not a  valid  GLX  con-
         text.
    
         GLXBadContextState is generated if  glXMakeCurrent  is  exe-
         cuted between the execution of glBegin and the corresponding
         execution of glEnd.
    
         GLXBadContextState is also generated if the  rendering  con-
         text  current  to  the  calling thread has GL renderer state
         GL_FEEDBACK or GL_SELECT.
    
         GLXBadCurrentWindow is generated if  there  are  pending  GL
         commands  for  the previous context and the current drawable
         is a window that is no longer valid.
    
         BadAlloc may be generated if the server has delayed  alloca-
         tion  of  ancillary  buffers until glXMakeCurrent is called,
         only to find that it has insufficient resources to  complete
         the allocation.
    
    SEE ALSO
         glXCreateContext, glXCreateGLXPixmap
    
    
    
    


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